Keepy-Ups
Tap the ball to keep it up. Three goes a day, best run counts. Same ball and same wind for everyone.
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Tap the ball to keep it up. Three goes a day, best run counts. Same ball and same wind for everyone.
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Tap the ball to keep it up. Don't let it touch the grass. You get three goes a day and your best run is your score.
You can only play the ball on its way down, once it's back below head height. Where you tap matters: catch it dead centre and it goes straight up, catch it on the left and it goes off to the right. Tap low on the ball for a bit more height.
Everyone gets the same ball and the same wind each day. Some days it's a light ball that floats and gets thrown about. Some days it's an old heavy leather one that drops like a stone. The arrows at the top show which way the wind is pushing and how hard.
It gets quicker the longer you last. By 85 touches everything is moving a third faster than when you started.
Ten keepy-ups keeps your streak. Bronze at 10, silver at 25, gold at 50, and the trophy at 100. Mondays are the calmest. Saturdays blow a gale.
Yes. It was built for one. It draws in 3D in the browser, so it needs a phone from the last five or six years. There's no app to install.
The ball was still going up, or it was above head height. Wait for it to drop back into reach, then tap it.
Three a day, and the best one counts. After that, practice mode gives you as many as you want, from a still day to a gale.